Monday, August 20, 2018

sunset_chung sunset on ocean openGL sim from single photo

sunset_chung is a sunsets / sunrise / noon / sky openGL simulation with moves , waves, zoom and sound , and switchable animated water sea (calculated by texture algorythm , source included in the zip file) from single photo written in classical openGL and freebasic  .
can run on a small netbook, is even more faster on a modern laptop.

download here =>   https://sourceforge.net/projects/sunset-chung/

video =>  http://www.dailymotion.com/video/x5nsxta_sunset-on-ocean-simulation_videogames













(04/08/2016) sunrise and noon added
(08/08/2016) 3D, fly, sail modes added
(18/08/2016) ship, ship2, auto, smooth added
(23/08/2016) shadow version added
(22/09/2016) 3D avatar speaking love poetry added
(24/09/2016) sky mode added
(04/10/2016) mute mode (avatar, short messages only) added
(06/10/2016) forest mode added























Friday, August 17, 2018

sword3D_chung 3D openGL fps hack and slash game

sword3D chung is a 3D sword fps hack and slash game created with "perso3D_chung" with 99 randomized vaste maps , castles, dungeons, monsters, swords, shield, horses, persos .it is written in easy fast compiled freebasic .

=>  https://sourceforge.net/projects/sword3d-chung/

  

Thursday, August 16, 2018

midi quantization trial added to midipiano_chung recorder

i have added a midi quantize trial to free open source midipiano_chung's recorder for score edition of non synchromized midifiles.
to access
midipiano_chung => W(record) => A(noautochord) => S(save) => Q(quantize to midifile)

https://sourceforge.net/projects/midipianochung/





musescore quantize only






    



"midipiano" quantize + musescore